In I have over 12 years of in-depth experience with the definition and optimization of monetization strategies for online and (more recently) mobile games. This involves balancing of game play, catalog management, pricing, promotional strategies and economy control mechanisms. This is core to any well-performing game and a lot can be taken away from all that I have learned (good and bad) from the over 100 projects I have been involved in over the past decade.
I have helped companies like Stardoll, Spil Games, Youda Games, Nickelodeon, Studio100, Sulake and a dozen other game companies optimize the monetization of their games. Your game can be next! Contact me for a complimentary introductory session.